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Fiesta online
Fiesta is a free, Massively Multiplayer Online Role Playing Game, published by Ons On Soft in Korea, and hosted by Outspark for the North American English market as well as by gamigo for EU territories (in English, German, French and Spanish languages).
Fiesta features an anime style characters rendered in 3D, with limited customizing options.
Currently, there are 4 classes in Fiesta: Archers, Fighters, Mages and Clerics. Archers are a ranged class that use bows and crossbows and excel at doing large damage to a single enemy. They are also the only class with DOTs (damage over time), such as poison, bleed, and disease. Fighters are a close-ranged class that use one or two-handed swords or axes to deal damage. A Fighter can equip a one-handed sword and a shield to withstand hits, or wield an axe or two-handed sword for more damage. Mages are a ranged class that use staffs and wands and excel at doing raw damage. They are also capable of using strong AoE (Area of Effect) spells, such as Magic Burst or the powerful Inferno and Nova. Mages are the best class in terms of damage per second but also the weakest class in terms of defense. Clerics are a close-ranged class that use maces and hammers. Clerics are the only class able to heal and resurrect other players. Along with these abilities, clerics also excel in defense, which allows them to be able to tank (known as "clanking"), but not as well as the fighter.
The classes have three ranks offering a specific path to follow, rather than allowing the player to specialize his or her character. These promotions are required for a character to advance in both skills and the equipment they are allowed to use.
All character classes have the same basic set of statistics: Strength (STR), Dexterity (DEX), Endurance (END), Intelligence (INT) and Spirit (SPR). STR determines a character''s ability to inflict damage against monsters and other players in guild wars. DEX determines a character''s accuracy as well as their ability to dodge most physical attacks. END determines the defense of a character, block rate, and maximum HP. INT determines a character''s magical offensive potential, whereas SPR affects 2 aspects of any character, including potential to achieve critical hits with regular attacks and skills/techniques, and the size of their SP, which is used for all active skills and techniques.
Though each stat receives an increase according to the player''s class (Fighters, for example, receive more STR and END per level up than Mages) with each new level gained, all characters receive one bonus stat point at level one and at each level gained thereafter that may be added to any of the primary stats that the player desires.
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