Wind Slayer Interview And New Screens
An official interview about the new MMORPG Wind Slayer. All questions answered by CM Saphar, Wind Slayer's community manager. The Wind Slayer open beta begins on Wednesday, February 4th at 3:00pm PST.
What's your favorite item in Wind Slayer? What changes have you made bringing Wind Slayer to the Outspark service? What events do you have planned for open beta and beyond? |
What sets Wind Slayer apart from other 2D MMORPGs?
Unlike other 2D MMORPGs on the market, Wind Slayer is designed from the ground up for PvP combat. All six of the game's branching character classes and their skills are designed for fast, action-packed PvP gameplay. There are also tons of different PvP modes in Wind Slayer - capture the flag, capture the hill, team battle, guild battle - and players are auto-leveled to the same level when they join an arena, so fighting against other players in Wind Slayer is all about skill, not about how much time you've spent in-game.
What's new in the Wind Slayer open beta?
We learned a lot during the Wind Slayer closed beta. We've listened to feedback from the Wind Slayer community, and have optimized and improved the game significantly for open beta. Wind Slayer will run faster across the board, allowing players with a wide range of system specs and connection speeds to quickly get in the game and start playing.
What kind of premium items can we expect in Wind Slayer?
We'll be opening the Sparkshop, which will allow players to spend SparkCash on premium costumes and consumable items, several weeks after open beta begins. All of our items are completely optional, and allow you to customize your character in new and interesting ways. Also, when purchasing a premium item from the SparkShop, players will be able to add additional stats to their items, giving them a small advantage in PvP matches.
What's your favorite feature in Wind Slayer?
The simple controls! It's amazing how many games gets something as important as the controls wrong. With Wind Slayer, we've really stripped the controls down to their simplest components, so the controls never get in the way of the action. We've taken an "easy to learn, difficult to master" approach to Wind Slayer. The game is easy to instantly pick up and play, but mastering all of its intricacies - the double jump, the dash, the dozens of abilities available to all of the classes - will require all of your skill, especially if you want to become a master of PvP.